GPU Gems 3 is out, and it contains a chapter on real-time 3D simulation & rendering of fluids (smoke and liquids) on the GPU, and is available as a free sample chapter online. You may have seen some of these results before on Keenan Crane’s website.
GPU Gems 3 is out, and it contains a chapter on real-time 3D simulation & rendering of fluids (smoke and liquids) on the GPU, and is available as a free sample chapter online. You may have seen some of these results before on Keenan Crane’s website.
This entry was posted on Saturday, August 18th, 2007 at 2:34 pm and is filed under Fluids. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.
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